Jump Around: Reflecting on the Design of Super Mario


When’s the first time you jumped in a game? Do you remember how you felt? As cliche as it is, my first time jumping may have been in Super Mario Bros. with the plumber in red clad, Mario.

And upon thinking about the character and what he brought to gaming, I’ve noticed it can all be centralised to the main ability he’s had since 1981 – the jump.

To understand why he does this ability, or why it’s even important, we need to travel back in time to an age that prepared Nintendo for it’s hit console.

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